http://jinxrealm.com/jinxwiki/index.php?title=Wheel_of_Umbral_Power&feed=atom&action=historyWheel of Umbral Power - Revision history2024-03-28T17:54:48ZRevision history for this page on the wikiMediaWiki 1.34.0http://jinxrealm.com/jinxwiki/index.php?title=Wheel_of_Umbral_Power&diff=109&oldid=prevKyuval at 19:59, 2 October 20162016-10-02T19:59:30Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{DeityLink|Aalis}} infused the yellow Wheel of Umbral Power, <del class="diffchange diffchange-inline">which contains </del>the <del class="diffchange diffchange-inline">following five </del>Fragments<del class="diffchange diffchange-inline">:</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{DeityLink|Aalis<ins class="diffchange diffchange-inline">|Aalis, the Unknown</ins>}}<ins class="diffchange diffchange-inline">, </ins>infused the yellow Wheel of Umbral Power <ins class="diffchange diffchange-inline">to contain all essence of cunning and guile and govern all situations that involved worldly knowledge, social interactions or willful deception. It defined subtlety, know-how and manual dexterity, as well as the concepts of hiding, both physically and metaphysically, and luck.</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">It has broken into the Fragments of Shadow, Deception, Precision, Venture and Entrapment, each now governing a share of subtle aspects. Their influence gave rise to a slew of talents and skills among the mortal races, but most importantly the Shades, Operatives, Marksmen</ins>, <ins class="diffchange diffchange-inline">Explorers and Hunters. </ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline"><div id="Adroit">Adroit is a rarely used term that is defined as characterizing an adherent of the Wheel of Umbral Power. in </ins>the <ins class="diffchange diffchange-inline">scholarly texts where it is most commonly found. Due to the often very obvious distinction between those that utilize the potential of different Umbral </ins>Fragments<ins class="diffchange diffchange-inline">, the term is almost exclusively utilized to mean the collective of such individuals as a whole, often to denote a trait or characteristic that they share.</div></ins></div></td></tr>
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</table>Kyuvalhttp://jinxrealm.com/jinxwiki/index.php?title=Wheel_of_Umbral_Power&diff=99&oldid=prevKyuval at 14:05, 25 July 20162016-07-25T14:05:06Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[</del>Aalis<del class="diffchange diffchange-inline">]] </del>infused the yellow Wheel of Umbral Power, which contains the following five Fragments:</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{DeityLink|</ins>Aalis<ins class="diffchange diffchange-inline">}} </ins>infused the yellow Wheel of Umbral Power, which contains the following five Fragments:</div></td></tr>
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</table>Kyuvalhttp://jinxrealm.com/jinxwiki/index.php?title=Wheel_of_Umbral_Power&diff=42&oldid=prevOnyx: Created page with " {{Image|http://jinxrealm.com/wp-content/uploads/2015/12/Wheel-of-Umbral-Power-Small.png|512}} Aalis infused the yellow Wheel of Umbral Power, which contains the followin..."2016-02-03T09:10:07Z<p>Created page with " {{Image|http://jinxrealm.com/wp-content/uploads/2015/12/Wheel-of-Umbral-Power-Small.png|512}} <a href="/jinxwiki/index.php?title=Aalis&action=edit&redlink=1" class="new" title="Aalis (page does not exist)">Aalis</a> infused the yellow Wheel of Umbral Power, which contains the followin..."</p>
<p><b>New page</b></p><div><br />
{{Image|http://jinxrealm.com/wp-content/uploads/2015/12/Wheel-of-Umbral-Power-Small.png|512}}<br />
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[[Aalis]] infused the yellow Wheel of Umbral Power, which contains the following five Fragments:<br />
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=== Shadow ===<br />
The Fragment of Shadow taught the mortal races to not fear the darkness, but welcome it, embrace it, even manipulate it. Physically or metaphysically, [[Shade|Shades]] can call forth shadows and darkness, to cloud vision, minds or emotions. They conceal themselves, then dredge up their opponents' darkest fears from the depths of their minds - occasionally calling such dark entities physically. Others may delve nearer to the absence of light - or anything else - and disallow light, or magic, or, some say, even divine forces, from tainting their battlefield, and others still may pluck a thread of darkness out of a natural shade and wield it as a weapon.<br />
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A Shade can master skills of Obfuscation, Dread, Gloom and Eclipse.<br />
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=== Deception ===<br />
The Fragment of Deception taught the mortal races the power of honesty - and absence thereof, and as such the inner design of politics and hidden agendas. Its more direct (ironically) proponents, [[Operative|Operatives]], are experts in all manners of concealment, whether from eyes in a dark alley, from ears in a political lobby, or from intentions, while behind a mask. They can infiltrate - shady gangs or noble courts - with the same amount of practiced ease, perform meticulous assassinations or cover up the sloppy attempts of others, and are experts in understanding, perceiving, and deploying, cons of any kind; consequently, they can insinuate themselves into the inner circles of unsuspecting targets or wards, and are therefore adept in the arts of seduction.<br />
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An Operative can master skills of Veil, Chicanery, Assassination and Escort.<br />
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=== Precision ===<br />
The Fragment of Precision gave the great gift of aiming to the mortal races, both physically in order to hit a target and metaphysically in order to chase after one's goals, as well as the exactitude to avoid collateral. [[Marskman|Marksmen]] emulate the Fragment's motion most accurately, internalizing the perception required to acquire a target, the focus needed to avoid distractions, whether physical or mental, the accuracy necessary to achieve a successful strike, and the range familiarity that makes anything they see their potential target. Obviously, Marksmen are skilled with any kind of ranged weapon, but often excel with bows.<br />
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A Marksman can master skills of Perception, Focus, Accuracy and Range.<br />
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=== Venture ===<br />
The Fragment of Venture showed to mortals the vastness of the realm they inhabit, and granted them the desire to explore it and uncover its secrets. Such dedicated [[Explorer|Explorers]] invariably possess a strong sense of wanderlust, and, depending on how long one has been indulging it, a familiarity to places, creatures and items that most consider anything from exotic to absurd. Explorers are very physically active and experts at navigating treacherous environments, as well as noticing - and figuring out - pitfalls and all other matters of unpleasantries, whether natural or man-made. It's true, however, that the average Explorer has survived much harsher odds than anyone else could consider even plausible, so the rumors about how they're Lady Fortune's favored abound.<br />
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An Explorer can master skills of Acrobatics, Devices, Wanderlust and Fortune.<br />
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=== Entrapment ===<br />
The Fragment of Entrapment showed the mortal races of alternative means to attain victory over prey and foe. [[Hunter|Hunters]] may occasionally bring a deer down with an arrow, but knowing and understanding every bit of their environment, scouting every friend, ally, foe and target within it, and create ambushes or crafted traps - simple and straightforward or elaborate - is a process they enjoy every bit of.<br />
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A Hunter can master skills of Scouting, Snares, Ambush and Fauna.<br />
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[[Category:Lore]]</div>Onyx